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Tournament

Scores in the tournament will be submitted to World Pinball Player Rankings

This is our tournament system so far. It will be subject to fine tuning, and all games will be specified before the tournament starts. Many thanks to Christian Holmsten for creating the system for us.

Classic tournament?

We have three games set up for classic tournament: Xenon, Pac-Man, Space Invaders. These games are all in decent condition, due to errors with all of them, this  was the best were able to do.

MAIN

Qualifications

Two groups, 3 machines, 3 attempts. Take the two best results and divide by two = reported result.

16 players will go to play-offs.

Qualification machines,  Main – Group 1

Monster Bash
Tales Of The Arabian Nights
Red & Ted’s Roadshow

Qualification machines, Main – Group 2

Scared Stiff
Whitewater
Indianapolis 500

Play-Offs

4 groups, 7-5-3-1 points, 3 games per round (max points 21x3=63)

Round 1

GRP 1: Q1-8-9-16
GRP 2: Q2-7-10-15
GRP 3: Q3-6-11-14
GRP 4: Q4-5-12-13

Round 2

GRP 1: All the 1th placed players from round 1
GRP 2: All the 2nd placed players from round 1
GRP 3: All the 3rd placed players from round 1
GRP 4: All the 4th placed players from round 1

Round 3

GRP 1: All the 1th placed players from round 2
GRP 2: All the 2nd placed players from round 2
GRP 3: All the 3rd placed players from round 2
GRP 4: All the 4th placed players from round 2

Final

The three best players (accumulated from the three rounds) play on three machines (chooses one each, 2-1-0 points). Lowest qualification rank starts on machine 1. The looser on machine 1 starts on the next machine etc.

Machine Matrix - Play-Offs

Round 1

GRP 1: M1-M2-M3
GRP 2: M3-M4-M5
GRP 3: M5-M6-M7
GRP 4: M7-M8-M1

Round 2

GRP 1: M3-M6-M1
GRP 2: M5-M8-M3
GRP 3: M7-M2-M5
GRP 4: M1-M4-M7

Round 3

GRP 1: M5-M4-M1
GRP 2: M7-M6-M3
GRP 3: M1-M8-M5
GRP 4: M3-M2-M7

CLASSIC

Qualifications

3 machines, 3 attempts (5 balls per game). Take the two best results and divide by two = reported result.

The 3 best players will go directly to the final.

Qualification machines, Classic

Space Invaders
Xenon
Mr. & Mrs. Pac-Man

Final

The three best players from the qualifications play on three machines (2-1-0 points). Lowest qualification rank starts on machine 1. The looser on machine 1 starts on the next machine etc.

SPLIT

Team up with another player and control one flipper button each! Only one partnership per player is allowed. Create a new TAG for your team.

Qualifications

2 machines, 3 attempts. Take the two best results and divide by two = reported result.

The 3 best teams will go directly to the final.

Qualification machines, Split

Congo
The Shadow

Final

The three best teams from the qualifications play on three machines (2-1-0 points). Each team chooses one machine. Lowest qualification rank starts on machine 1. The looser on machine 1 starts on the next machine etc.

Time schedule (preliminary)

Friday

12-21 Qualifications

Saturday

10-15 Qualifications
16-20 Play-Offs, 3 rounds
20-21 Finals, Main
22-23 Finals, Classic
23-24 Finals, Split